EB-002 · CONVERGENCE
Animus: Convergence
A 4X space strategy in the tradition of Master of Orion. Procedural galaxies, MOO2-style ship design, and a psychic field that rewards the bold and breaks the careless. Coming to Steam.
Three projects, one universe. The Animus sequence — Convergence first, Frontier next, Horizons after — plus one classic from an old studio, free forever.
EB-002 · CONVERGENCE
A 4X space strategy in the tradition of Master of Orion. Procedural galaxies, MOO2-style ship design, and a psychic field that rewards the bold and breaks the careless. Coming to Steam.
EB-001 · FRONTIER
A tactical mech roguelike deckbuilder. Pilot-owned cards, telegraphed enemy intent, energy you spend, heat you can't ignore. Into the Breach × Slay the Spire, one decisive turn at a time.
View project →Turn-based tactics set in the Animus universe — the boots on the ground beneath the empires at play. More signal when there's more to show.
View project →A free re-release from a studio I used to run. Not part of the Eastbridge portfolio — just for the fun of it.
CLASSIC · KvA
Originally shipped to iPad in 2009 under my old studio, Prophetic Sky. Real-time tower conquest, eight nations, thirty campaign levels, one alien invasion historians agree definitely happened. Rebuilt in Godot — Coming Soon on Steam now, free on July 2.