Knights vs
Aliens.
Defend Medieval Europe from an alien invasion historians agree definitely happened. Originally an iPad game from 2009, shipped under my old studio Prophetic Sky; rebuilt in Godot and free on Steam July 2. Still the same weird little real-time tower game.
CLASSIC · 2009 · REBUILT 2026
- Genre
- Real-Time Strategy · Tower Conquest
- Original release
- 2009 · iPad · Prophetic Sky
- Steam release
- July 2, 2026 · Coming Soon page live
- Platforms
- Steam · Windows · macOS · Linux
- Players
- 1 · Single-Player
- Engine
- Godot 4.6 (rebuilt)
- System
- Anything that can outcompute a 2009 iPad
- Price
- Free · always
One rule, eight armies:
kill anything green.
Drag-to-attack combat
Every tower generates units over time. Drag from a friendly tower to an enemy one to send a squad.
Eight playable nations
Five angry European nations — or mind-control the aliens and conquer Earth yourself, for science.
Thirty campaign levels
Three difficulty settings and a dynamic AI that notices when you're doing too well and becomes professionally upset.
Environmental modifiers
Fog of war. Darkness. Sunset battles. Three conditions famously solved by panic.
Also: bears
Don't let the world get eaten by bears. Unlocked the hard way, deployed at your own risk — bears are notoriously reluctant to follow orders.
Nine hidden cheat modes
Nine unlockable modifiers earned through the campaign. Ethical deployment under advice of counsel is recommended.
From the field.
SHOT 01 · CAMPAIGN
SHOT 02 · WINTER FRONT
SHOT 03 · DARK MODE
SHOT 04 · ALIENS
SHOT 05 · ALSO: BEARS
SHOT 06 · TO BATTLE
A small thing, kept alive. Free forever.
Coming Soon on Steam now; the release lands July 2, 2026 — free forever, because Medieval Europe has suffered enough. For what Eastbridge is building next, see Animus: Convergence — the first of the Animus titles.