Studio facts and current coverage assets.
Factsheet, descriptions, screenshots, logos, and a direct line to the studio. If something's missing, email press@eastbridge-games.com and the founder will get it to you.
The essentials.
Copy-paste-friendly. All fields current as of the "updated" date above.
- Studio name
- Eastbridge Games
- Founded
- April 2026
- Based in
- East Coast, United States
- Founder
- Nicholas Elliott — solo founder & developer
- Debut title
- Animus: Convergence — 4X space strategy, planned Q4 2026 (Steam)
- Announced titles
- Animus: Convergence (Q4 2026) · Animus: Frontier (Q2 2027) · Animus: Horizons (planned Q4 2027)
- First release
- Knights vs Aliens — free classic re-release, July 16, 2026 on Steam (originally shipped 2009 under Prophetic Sky)
- Platforms
-
Knights vs Aliens — Steam · Windows · macOS · Linux
Animus: Convergence — Steam · cross-platform (Godot 4)
Animus: Frontier — Steam · TBD
Animus: Horizons — TBD - Engines
- Godot 4 across all current titles (Godot 4.6 for the Knights vs Aliens rebuild)
- Press contact
- press@eastbridge-games.com
- Business
- business@eastbridge-games.com
- Social
- None — the devlog and email are the channels
- Usage
- No NDAs required for coverage. Assets on this page are free to use editorially with attribution to "Eastbridge Games".
For copy-paste.
One-liner
Eastbridge Games is an independent studio building strategy and tactics games in the Animus universe — three titles, one canon, mech-scale to empire-scale.
Short description — ~60 words
Eastbridge Games is a solo indie studio making strategy and tactics games. Its slate is three Animus titles: Animus: Convergence, a 4X space strategy planned for Q4 2026; Animus: Frontier, a tactical mech roguelike deckbuilder (Q2 2027); and Animus: Horizons, turn-based tactics (planned Q4 2027). It has also re-released Knights vs Aliens, the founder's 2009 classic — free on Steam since July 16, 2026.
Long description — ~150 words
Eastbridge Games is an independent studio founded in April 2026 to make small, carefully crafted strategy and tactics games. We believe in legible systems — rules you can read at a glance, numbers that don't hide behind curtains, and consequences that stick.
First of the slate is Animus: Convergence, a 4X space strategy in the Master of Orion tradition — procedural galaxies, point-buy races, MOO2-style ship design, and the Animus, a harvestable psychic field with consequences. Release is planned for Q4 2026 on Steam.
The Animus sequence continues with Animus: Frontier, a tactical mech roguelike deckbuilder — pilot-owned cards, telegraphed enemy intent, squad energy, per-mech heat — planned for Q2 2027, and Animus: Horizons, turn-based ground tactics in the same canon (planned Q4 2027).
Separately, the studio re-released Knights vs Aliens on July 16, 2026 — a real-time tower-conquest game originally shipped to iPad in 2009 under the founder's previous studio, Prophetic Sky. It's free on Steam: a nostalgic detour, not a commercial debut.
Press-ready captures.
01 · KVA — CAPSULE
02
02 · KVA — CAMPAIGN
03
03 · KVA — ALIENS
04
04 · CONVERGENCE — KEY ART
05
05 · CONVERGENCE — TERRAN
06
06 · CONVERGENCE — GAS GIANT
07
07 · FRONTIER — MAIN MENU
08
08 · FRONTIER — RUN MAP
Right-click any capture to save the full-resolution WEBP.
Logos & downloads.
Studio mark (SVG)
Animus: Frontier logo
Animus: Convergence logo
Knights vs Aliens logo (classic)
Screenshots — full-res
Trailers · ProRes + MP4
Factsheet + descriptions
Need something not in here?
Review codes, interviews, custom asset formats, or a call. Email goes to the founder directly — one person reads it, one person replies.